MirrorMe wins prestigious 2010 MediaGuardian Innovation Awards (Mega) Award
We’re proud to announce that MirrorMe has won a highly prestigious 2010 MediaGuardian Innovation Award (Mega) in the Applications and Gadgets category for its Facebook application, MirrorMe.
Judges praised MirrorMe by declaring: “It’s new, usable, popular and therefore has social value and empowers kids on making decisions about their future.”
The application beat off very stiff competition [...]
MirrorMe Short-listed for Media Guardian Innovation Award
After the success of winning an Interactive Media Award in January for MirrorMe, we are extremely please to announce we have now been short-listed for a Media Guardian Innovation Award.
We increased both our technical and creative boundaries during developing MirrorMe, and with an iPhone version of MirrorMe in development, we continue to do so.
MirrorMe features in [...]
MirrorMe wins IMA Outstanding Achievement Award
We worked really hard developing the MirrorMe application and took risks to push both technical and creative boundaries. This makes it even more rewarding we receive recognition from the digital community.
We launched in Q4 2009 and are excited to announce that MirrorMe has already won its first award! MirrorMe beat competition from across the World [...]
Destination Success – Representing the best of the Digital UK in the US & India
Exciting times at Ideonic, over this month alone I will be travelling across the world building business relations in both the US and India. We have gone through a vigorous selection process to be chosen to take part in two prestigious projects, the Digital Mission to LA and San Francisco and the UK Young Interactive [...]
Battle for Planet Science – 2009 Adobe Max Semi-Finalist
In March we launched a ten-week episodic adventure game – Battle for Planet Science. The online game was designed to engage young people and develop their interest in the different aspects of Science. The game delivers over half an hour of science driven fun, combining clever panoramic visual and problem solving gameplay to create an [...]





